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[标志建筑] 来自simtropolis的标志建筑物

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发表于 2006-12-9 21:46 | 显示全部楼层 |阅读模式
8 Canada Square is the world headquarters of the Hong Kong Shanghai Bank Corporation in London. Founded in 1865 in London to finance expansion of the British Empire and Trade in the East, HSBC is now the 3rd largest bank in the world and 5th largest corporation. The 45 story HSBC World Headquarters in Londons Canary Wharf was completed in 2003 as part of the Canary Wharf Development, the worlds largest single commerical development.
<br />

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参与人数 1威望 +1 收起 理由
YZZW + 1 内容独特

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 楼主| 发表于 2006-12-9 21:50 | 显示全部楼层

来自simtropolis的标志建筑物

新东西来的,刚刚在网上找到的。

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发表于 2006-12-9 21:55 | 显示全部楼层

来自simtropolis的标志建筑物

早上就要传上来,楼主手快啊,你的附件没传上,我给你补了:
<br /><a href="http://www.simcity.cn/showthread.php?t=14145" target="_blank">http://www.simcity.cn/showthread.php?t=14145</a><!--editpost--><br /><br /><br /><div><font class='editinfo'>此帖由 猪肉荣 在 2006-12-10 17:13 进行编辑...</font></div><!--editpost1-->

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参与人数 1模拟币 +80 收起 理由
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发表于 2006-12-9 21:56 | 显示全部楼层

来自simtropolis的标志建筑物

沙发啊,漂亮, 顶了下
发表于 2006-12-10 10:11 | 显示全部楼层

来自simtropolis的标志建筑物

比例有点不对劲.
发表于 2006-12-10 15:27 | 显示全部楼层

来自simtropolis的标志建筑物

看英文介绍怎么是加拿大广场合资的?搞不清楚
发表于 2006-12-10 16:57 | 显示全部楼层

来自simtropolis的标志建筑物

有点点意思
发表于 2006-12-10 16:57 | 显示全部楼层

来自simtropolis的标志建筑物

没找到哦在那里呢。。。口水横流啦
 楼主| 发表于 2006-12-10 21:06 | 显示全部楼层

来自simtropolis的标志建筑物

城市里面有多了一个精美的建筑物。<!--editpost--><br /><br /><br /><div><font class='editinfo'>此帖由 zzh19821101 在 2006-12-10 21:52 进行编辑...</font></div><!--editpost1-->

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发表于 2006-12-10 21:25 | 显示全部楼层

来自simtropolis的标志建筑物

。。。。没找到哟。。。
发表于 2006-12-10 21:26 | 显示全部楼层

来自simtropolis的标志建筑物

这个楼看起来很卡通 ,,,
发表于 2006-12-10 21:57 | 显示全部楼层

来自simtropolis的标志建筑物

<font color="#ff4500"><B>不错不错``支持了````````谢谢图片和资源``嘿嘿```</B></font>
发表于 2006-12-10 22:01 | 显示全部楼层

来自simtropolis的标志建筑物

<font color="#ff4500"><B>不觉得什么比例不对啊`只是觉得做的太花了`太妖艳了``````反而对现在的建筑理念来说`很不合适````</B></font>
 楼主| 发表于 2006-12-10 22:04 | 显示全部楼层

来自simtropolis的标志建筑物

另一个是放大的图片来的。
发表于 2006-12-10 22:32 | 显示全部楼层

来自simtropolis的标志建筑物

麻烦你以后把同类型的建筑做一个合集发
发表于 2006-12-10 22:33 | 显示全部楼层

来自simtropolis的标志建筑物

卡通得很。。。。
 楼主| 发表于 2006-12-10 22:34 | 显示全部楼层

来自simtropolis的标志建筑物

<!--quote-Aurora+2006-12-10 22:32+pid208737--><div class='quotetop'>引用:( Aurora &#064; 2006&#045;12&#045;10 22:32 <a href="redirect.php?goto=findpost&p=208737">查看原帖</a> )</div><div class='quotemain'><!--quote1-->麻烦你以后把同类型的建筑做一个合集发<!--quote2--></div><!--quote3-->
<br />这样子比较麻烦,因为有时候插件太大的话比较难上传啊!
发表于 2006-12-11 08:31 | 显示全部楼层

来自simtropolis的标志建筑物

<!--quote-zzh19821101+2006-12-10 22:34+pid208741--><div class='quotetop'>引用:( zzh19821101 &#064; 2006&#045;12&#045;10 22:34 <a href="redirect.php?goto=findpost&p=208741">查看原帖</a> )</div><div class='quotemain'><!--quote1-->这样子比较麻烦,因为有时候插件太大的话比较难上传啊!<!--quote2--></div><!--quote3-->
<br />意思是叫你把同类插件都放到一个主题里,有新的插件就回帖上传 <img src='images/smiles/em23.gif' smilietext=':em23:' border='0' style='vertical-align:middle' alt=':em23:' title=':em23:' />
 楼主| 发表于 2006-12-11 10:38 | 显示全部楼层

来自simtropolis的标志建筑物

今后还有新的上传。

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发表于 2006-12-11 10:42 | 显示全部楼层

来自simtropolis的标志建筑物

帮你合并到一起了:)
 楼主| 发表于 2006-12-11 10:46 | 显示全部楼层

来自simtropolis的标志建筑物

谢谢版主。
发表于 2006-12-11 10:48 | 显示全部楼层

来自simtropolis的标志建筑物

不用谢:)
 楼主| 发表于 2006-12-11 10:50 | 显示全部楼层

来自simtropolis的标志建筑物

问一下,为何有时候上传不了大型插件的。这是什么原因吗?
发表于 2006-12-11 10:52 | 显示全部楼层

来自simtropolis的标志建筑物

好像说是PHP最大的单个上传量是2M左右吧~
<br />你可以用RAR的“分卷压缩”功能把你要上传的附件分割成几个1M左右的小包一起上传。这样也许容易上传一些
 楼主| 发表于 2006-12-11 10:53 | 显示全部楼层

来自simtropolis的标志建筑物

这样子啊!比较麻烦啊!
发表于 2006-12-11 10:54 | 显示全部楼层

来自simtropolis的标志建筑物

没办法的拉~~
发表于 2006-12-11 11:42 | 显示全部楼层

来自simtropolis的标志建筑物

......看来好多东西要学习啊1
发表于 2006-12-11 11:47 | 显示全部楼层

来自simtropolis的标志建筑物

不是很喜欢,但还是支持,LZ辛苦
发表于 2006-12-11 12:12 | 显示全部楼层

来自simtropolis的标志建筑物

很漂亮,谢谢楼主
 楼主| 发表于 2006-12-11 20:03 | 显示全部楼层

来自simtropolis的标志建筑物

下面这幅图里面的楼样子虽说不太好看,但是非常适合中低住宅区的需要.
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<br />
<br />After taking a bit of a break from lot making, I've decided to make this set of commercial ploppables. I use these when recreating real cities by plopping all the buildings individually. When you plop one of these lots, a randomly picked building will appear, thus maintaining a good measure of variety. I've also included a couple of filler lots that work well for loading docks and things like that, behind the buildings. These also integrate great with any parks and plazas. These lots use custom prop IDs, and the two dat files that are included must be placed in your plugins folder for them to work.

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发表于 2006-12-11 20:37 | 显示全部楼层

来自simtropolis的标志建筑物

It is a lot building!good
 楼主| 发表于 2006-12-11 20:45 | 显示全部楼层

来自simtropolis的标志建筑物

The Hong Kong / Asia BAT Team
<br />--------------------------------------------------------------------------------
<br />
<br />presents
<br />
<br />Langham Place 2
<br />BAT and statue prop created by Skyfire2275
<br />New texture supplied by DragonAnime - thanks a ton!
<br />Modding, lot design, readme &amp; custom menu icons by T Wrecks
<br />
<br />
<br />
<br />--------------------------------------------------------------------------------
<br />Introduction / Overview
<br />This is a new version of the already released Langham Place BAT by Skyfire2275. This new version is 100% identical in terms of functionality, but the model is presented with a new look. This version was originally made for DragonAnime with a texture he sent to Skyfire2275. The outcome was so good that we decided to release this new black edition as well. Of course it's not really black, but it's so dark that the term 'black' is used to differentiate it from the original blue version.
<br />
<br />If you already have the original Langham Place download, or if you are planning to get both, you can rest assured that there will be no conflicts whatsoever.
<br />
<br />Langham Place is the tallest skyscraper in Kowloon, Hong Kong. At a height of 255m (837ft), it is also the 8th tallest building in Hong Kong as of 2006. Probably the most distinctive eye-catcher is the hemispherical top that features different lighting schemes during the weekends.
<br />
<br />While this is next to impossible in SC4, the building itself (including its diagonal orientation and the modern art statue in front of the main entrance) has been recreated faithfully for SC4, although the base has been adapted to the game.
<br />
<br />In total, the following versions are available:
<br />
<br />
<br />Ploppable landmark
<br />Ploppable functional CO$$$
<br />Growable CO$$$ building
<br />
<br />Note: Ploppable and landmark versions feature individual custom menu icons that will allow you to see immediately which version is which. Moreover, both versions are to be found conveniently grouped together near the bottom of your landmark menu.
<br />--------------------------------------------------------------------------------
<br />Dependencies
<br />Props:
<br />Statue Prop (included)
<br />
<br />Textures:
<br />Cerulean Textures V101
<br />These textures are part of the BSC Textures MEGA Pack. If you already have this pack, you are set.
<br />
<br />
<br />--------------------------------------------------------------------------------
<br />Stats and Values
<br />All game-relevant values you might like to know are listed in the following overview tables.
<br />
<br />TABLE 1: FUNCTIONAL VERSIONS
<br />
<br />Parameter  Growable Ploppable with jobs
<br />Occupants:  5,500 CO$$$
<br />(8,380 CO$$ when dilapidated) 5,500 CO$$$
<br />(8,380 CO$$ when dilapidated)
<br />Lot Sizes /
<br />Growth Stage:  4x4
<br />stage 8  3x3
<br />n/a  
<br />Zone Type:  Dense commercial  n/a  
<br />Tileset(s):  Euro  n/a  
<br />Value:  § 39,500  § 39,500  
<br />Worth / Bulldoze Cost:  § 2,380  § 2,380
<br />Flammability:  35 / Stage 5  35 / Stage 5  
<br />Power consumed:  277 MWh/month  277 MWh/month  
<br />Water consumed:  2961 gallons/month  2961 gallons/month
<br />Air pollution:  19 over 6 tiles  19 over 6 tiles  
<br />Water pollution:  19 over 7 tiles  19 over 7 tiles
<br />Garbage generated:  6 tons/month  6 tons/month
<br />Plop cost:  n/a (grows)  § 140,000
<br />
<br />TABLE 2: LANDMARK
<br />
<br />Parameter  LANDMARK
<br />Lot Size  3x3  
<br />Menu Position:  Landmarks, near bottom  
<br />Plop Cost:  § 140,000  
<br />Maintenance Cost:  § 260/month  
<br />Landmark Effect:  + 76 over 24 tiles  
<br />Mayor Rating Effect:  +10 / 256 tiles  
<br />Worth / Bulldoze Cost:  § 2,380
<br />Flammability:  35 / Stage 5  
<br />Power consumed:  590 MWh/month  
<br />Water consumed:  1240 gallons/month  
<br />Air pollution:  6 over 6 tiles  
<br />Water pollution:  6 over 7 tiles  
<br />Garbage generated:  30 tons/month  
<br />
<br />--------------------------------------------------------------------------------
<br />Installation
<br />First of all, it is recommended to unzip the entire content of this ZIP into some archive folder where you keep all building versions, readme, and screenshots, and maybe even back it up onto a CD or an external HD together with your other SC4 stuff. This way, if you need to clean your HD and reinstall your OS, you can simply copy the stuff from your backup archive into your plugins folder instead of having to download all plugins anew.
<br />
<br />That said, in order to use this building in game, I suggest you first go to your plugins folder and make a sub-folder for Langham Place. (If you already have the original Langham Place download, you can use the folder you made for it - the only file that will get overwritten is the sculpture prop, and since you need only one instance of that file anyway, this is no problem.)
<br />Then, simply copy the .sc4model file (the actual building model), the statue prop (Langham Place Statue Prop.dat) plus the lot file(s) of whatever version(s) you'd like to use into the newly created Langham Place folder.
<br />The other way is to simply unzip all files into your plugins folder and delete any lot file you don't want to use. Remember that both the file Langham Place.sc4model and Langham Place Statue Prop.dat are required in any case if you don't want to see a brown box or miss the statue.
<br />
<br />To uninstall a version you don't like, first bulldoze all instances of that version in your cities, then save the cities and exit. Now you can safely remove the version without running any risk to get crashes or facing any other inconvenience.
<br />
<br />
<br />--------------------------------------------------------------------------------
<br />
<br />T Wrecks on behalf of the Hong Kong BAT Team
<br />Saturday, December 9, 2006.<!--editpost--><br /><br /><br /><div><font class='editinfo'>此帖由 zzh19821101 在 2006-12-11 20:52 进行编辑...</font></div><!--editpost1-->

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发表于 2006-12-11 21:15 | 显示全部楼层

来自simtropolis的标志建筑物

<font color="#ff6347"><B>嘿嘿``沙发也``````支持````</B></font>
发表于 2006-12-11 21:20 | 显示全部楼层

来自simtropolis的标志建筑物

LZ以后把新的东西发到这里来~
 楼主| 发表于 2006-12-11 21:36 | 显示全部楼层

来自simtropolis的标志建筑物

明白了,谢谢版主.
 楼主| 发表于 2006-12-11 21:40 | 显示全部楼层

来自simtropolis的标志建筑物

Somewhat resembling Koolhaas' Seattle Public Library, this indoor skatepark has two levels of ramps, pipes and even a huge bowl thing in the middle. This is intended to be used as part of an inner-city park.
<br />

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 楼主| 发表于 2006-12-11 21:44 | 显示全部楼层

来自simtropolis的标志建筑物

Please do not rate BEFORE you have taken a look at the bigger images!
<br />Next building on the Oslo Project: This model is another oldie from early 2005 when my skills were not as good as they are now.
<br />
<br />De&#115;cription:
<br />The building complex is situated at the St. Hanshaugen district in Oslo.
<br />The tallest tower is 13 floors,and the lower one is 11, real life images in these links 1 2
<br />
<br />
<br />Stats:
<br />CO$$ building with 817 jobs
<br />Lot: 4x5
<br />Stage: 5
<br />Bulldoze Cost: 70
<br />Pollution At Centre:
<br />Air 17
<br />Water 17
<br />Garbage: 9
<br />Power Consumed: 30
<br />Flammability
<br />Construction Time: 50
<br />Max Fire Stage: 4
<br />Pollution Radius:
<br />Air: 5
<br />Water: 6
<br />Worth: 400
<br />Style: Euro
<br />Water Consumed: 1200
<br />
<br />Dependancies:
<br />Porkissimo street props volume 1
<br />Amsterdam Central Station models(needed for the bike props)
<br />
<br />Bigger images:
<br />Day
<br />Night

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发表于 2006-12-11 21:45 | 显示全部楼层

来自simtropolis的标志建筑物

做人要有良心,好帖一定要顶!
 楼主| 发表于 2006-12-11 21:48 | 显示全部楼层

来自simtropolis的标志建筑物

Matches the Krark Nuclear Plant (kind-of).
<br />A growable I-M that provides ~200 jobs.
<br />Pollution is nothing too outside the ordinary, if not a bit low.
<br />No radiation (despite the green glowing stuff being belched out of the stacks)
<br />
<br />
<br />Tristo was sent to the plant at around 6:30 in the morning from the temp agency. As he drove his enibriated friend to the factory on the far end of town with the tall red stacks, he thought about how long he was going to have to do this before someone would give him a call back on the resumes he sent out the week before.
<br />Upon his arrival at the plant, the first thing he noticed was the sheer lack of parking. This didn't actually bother him that much, since everyone seemed to be parking along the street.
<br />Once inside the plant, the two very quickly discovered that this was not quite what they had in mind.
<br />&quot;They said we were gonna be makin' furniture!&quot;, said Tristo's friend. Tristo simply asked one of the other temps working there &quot;What do we do?&quot;
<br />They all stood there, staring at the assembly line which was making missiles at an alarming rate. On it's own.
<br />&quot;I take it those aren't furniture&quot;, said Tristo
<br />The other temp then replied, &quot;I don't know, It was making furniture for a while, but then... it started making these. The last guy who tried to stop it got eaten by the laminator machine... I guess there's nothing we can do.&quot;.
<br />
<br />&quot;Well as long as we get paid. I don't mind helplessly watching the factory prepare for a war.&quot;, said Tristo's friend.

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发表于 2006-12-11 21:56 | 显示全部楼层

来自simtropolis的标志建筑物

一般般啦~但是辛苦楼主啦
 楼主| 发表于 2006-12-12 09:58 | 显示全部楼层

来自simtropolis的标志建筑物

Here's a smaller bus stop better suited to your small towns and villages, complete with a wooden bus shelter
<br />
<br />Lot size is 2x1. It carries 200 people (I think) but only costs §2 per month. Obviously, it will appear in the miscellaneous transport menu.

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 楼主| 发表于 2006-12-12 10:08 | 显示全部楼层

来自simtropolis的标志建筑物

This is my seventhBAT as a BLaM member, I hope you'll enjoy it!
<br />
<br />This lot has been tested bygonzalo1234 and Yeloustonand no issues or conflicts were found. I also scanned the lot with SC4 Tool and no dependancies were found
<br />
<br />King Hassan II Mosque was constructed in 1993 for his 60th anniversary, and is the biggest (and tallest) mosque in the world. artists worked day and night for 5 years to finish the mosque at time, and is the main landmark in Casablanca, Morocco (Dar-el-Beida)
<br />
<br />A big thanks to all the capitalsimcity, toutsimcity, sc4 devotion and BlaM communities.
<br />
<br />The model has been reduced to 50% for exporting issues, sorry
<br />
<br />Stats:
<br />
<br />Location: Landmarks
<br />
<br />Size: 7x12
<br />
<br />Bulldoze cost: 100
<br />
<br />Thebuilding is nightlighted and has a nice query sound (lol)Thanks togonzalo and Yeloustonfor the testing task

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 楼主| 发表于 2006-12-12 10:15 | 显示全部楼层

来自simtropolis的标志建筑物

This is a ficctional building that I made by a hand draw and I decided to make this building in 3-D for SC4, Its a funtional landmark lot It counts 5500 jobs and $$$ weatlh and no dependencies requiered.
<br />
<br />
<br />注:大厦底部是圆型结构的.

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 楼主| 发表于 2006-12-12 11:04 | 显示全部楼层

来自simtropolis的标志建筑物

This is the second in my continuing set of billboards for those out-of-reach areas of Sim City. This one generates the same amount of money, but the pollution removal values might differ from the first one. Other than that, its the same as the other billboard, except that it has the Wii logo on it.

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 楼主| 发表于 2006-12-12 22:57 | 显示全部楼层

来自simtropolis的标志建筑物

The Nick O'Laus Toy Company
<br />The Toy Factory is a ploppable reward offering a few hundred industrial (manufacturing) jobs. It is also a landmark that will improve the mayor's rating and attract tourists to the area.
<br />
<br />It sits on a 6x5 lot and uses many elements of the Mountain Theme Pack (MTP). It doesn't pollute much and has a modest value that generates some local revenue from taxes. Other features include a custom query, chimney smoke from the central chimney and a custom background sound effect... appropriately, the March Of The Toys theme. Overall, its a pretty good value for its $2000 price tag.
<br />
<br />Each game-year as Christmas approaches, the lot begins to transform. It starts with the factory being covered with snow and icicles. Christmas lights appear and other decorations soon appear. As Christmas gets nearer, reindeer appear and the loading area behind the factory transforms into a reindeer landing zone.
<br />
<br />
<br />Stealing a Pic of Old Saint Nic
<br />According to Legend, the best way to get a pic of St. Nic is to hide in the woods behind the factory and make sure you have a clear view of the landing zone behind the factory. Best results are in night/darkness mode. With the game in slow mode, landing lights on the loading zone will begin to flash shortly before St. Nic appears. When he does, act fast. Before you can say, &quot;Ho Ho Ho&quot;, he will fly off into the night on his appointed rounds.
<br />
<br />Join in All The Reindeer Games
<br />The eight reindeer are somewhere on the factory's grounds. See if you can find and &quot;tag&quot; them all. To tag a deer, use the query cursor tool and try to get the reindeer's name to show in the query bubble. Some of the deer are easy to spot yet difficult to tag. You will probably need to rotate the view several times to get them all. Tag all eight to win the game.
<br />
<br />* Rudolph is in de-tox at the Betty Ford Clinic. I guess now we know where the red nose comes from.
<br />
<br />** Why you are at it, you might as well look for Waldo as well. That guy really gets around.
<br />
<br />

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 楼主| 发表于 2006-12-12 23:00 | 显示全部楼层

来自simtropolis的标志建筑物

This is my first BAT.
<br />
<br />It's a ploppable billboard (found under parks) with pictures on it from a movie I like, My Summer of Love. The billboard isn't much more than eyecandy, but it looks nice if you put it next to an avenue//hwy that has some low to middle wealth commercial development.
<br />
<br />Dependancies:
<br />None that I know of.
<br />The ground may not show up, but I'm pretty sure it's a Maxis texture. I'm not sure how to find out though. :( I'll update it later if someone finds that it wasn't a Maxis one. Sorry in advance!!

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 楼主| 发表于 2006-12-12 23:44 | 显示全部楼层

来自simtropolis的标志建筑物

Douglas DC-7C &quot;Seven Seas&quot;
<br />United Airlines c. 1956
<br />
<br />This file modifies the in-game generic &quot;midprop&quot; automata into the Douglas DC-7C, in the mid '50s livery of United Airlines. This release features brand-new wing and elevator skins -- the shape of the airfoil is now more apparent, and the wing surface replicates the look of shiny, unpainted metal much better than before. Check out this screenshot for a better look.
<br />
<br />There are no dependencies.
<br />
<br />Fixes &amp; Features
<br />- Re-shaped nose section, forward fuselage, tail, elevators, and wingtips
<br />- Airline and livery appropriate to the age of the aircraft
<br />- Authentic coloration and weathering of wings, engines, and control surfaces
<br />- Precision-aligned skin components eliminate seams and distortion
<br />
<br />Real Aircraft History
<br />The DC-7C is the world's fastest piston-prop airliner, and the first able to make non-stop transatlantic flights. The DC-7A first flew in 1953; the stretched DC-7C variant in 1956. Production continued until 1958, when demand dropped sharply because of airlines switching to first-generation jetliners like the DC-8 and 707.
<br />
<br />Real Aircraft Particulars
<br />Class: Prop-driven long-haul civil airliner
<br />Powerplants: four Wright 3400-hp R3350 radial piston engines
<br />Dimensions: 112 ft. (34.2m) long; 128 ft. (39.8m) wingspan; 32 ft. (9.6m) high
<br />Cruising Speed: 300kt (555km/h)
<br />Max Takeoff Weight: 143,000 lbs. (64,864kg)
<br />Range (with max. payload): 3135nm (5810km)
<br />Accommodation: up to 105 in single-class cabin configuration
<br />Ground Turning Radius: 81 ft. (25m)
<br />FAA Airplane Design Group IV, Approach Category C
<br />ICAO Aeroplane Design Group D
<br />
<br />Further Information
<br />Douglas DC-7 articles on Airliners.net and Wikipedia
<br />United Airlines Wikipedia article and company history on their Official Website
<br />
<br />所说样子比较不好看,但是整体还是不错的.
<br />插件里面的飞机分成两种颜色:白色和浅红色.

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 楼主| 发表于 2006-12-13 11:10 | 显示全部楼层

来自simtropolis的标志建筑物

Add style and elegance to your cities, with the first of these unique tiled plazas from BLaM French Connections. Pack comes with 2 Plazas, with different tiled textures.
<br />For support on this pack, and the rest of the series, please visit the French Connections Lotting thread at <a href="http://www.simcities.com" target="_blank"><a href="http://www.simcities.com" target="_blank">www.simcities.com</a></a>
<br />
<br />
<br />Stats:
<br />Lot size: 3 x 3
<br />All other stats as per Maxis Large Plaza
<br />
<br />
<br />Dependancies
<br />BLaM French Connections Mega Pack 1
<br />BLaM French Connections Mega Pack 2
<br />BSC Mega Pack SG Vol 1
<br />
<br />To instal
<br />
<br />BLaM recommends the making of a folder named BLaM within your plugins folder. The contents of the folder contained within the download zip archive may then be dragged directly to that folder.
<br />
<br />Credits
<br />
<br />Lot design and creation: KT3
<br />Texture creation: Lou
<br />Custom props: Marcos MX, and Simgoober
<br />Testing: OP4
<br />
<br />Thankyou to the BLaM team, for thier constant support.
<br />
<br />Disclaimer
<br />
<br />All BLaM lots are tested and seen to work, and have correctly allocated ID's
<br />WARNING - If you have files in your plugins folder that use incorrect texture ID's, this could cause conflicts
<br />BLaM cannot be held responsible for such conflicts and this download is used by the user on an 'as-is' basis.
<br />
<br />Release Notes
<br />
<br />All BLaM releases are available on the SimTropolis Exchange (STEX) and the SimCities Exchange (SCExchange). Individual members may release at other locations in addition to these. Please check the relevant readme file(s).
<br />
<br />BLaM French Connections Tiled Plazas 1
<br />
<br />放在城市里面是一道不错的风景线.

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发表于 2006-12-13 14:03 | 显示全部楼层

来自simtropolis的标志建筑物

<img src='images/smiles/em026.gif' smilietext=':em026:' border='0' style='vertical-align:middle' alt=':em026:' title=':em026:' />  楼主真的把转载插件全包了,
 楼主| 发表于 2006-12-13 15:10 | 显示全部楼层

来自simtropolis的标志建筑物

This is my first attempt at BATting
<br />It is a 160 meter tall boxy CO$$ Growable and an empty landmark (Don't know ploppable yet)
<br />Growable has 1500 CO$$ jobs
<br />Sits on 3*4 lot
<br />
<br />It does have nightlights
<br />
<br />I thnk the peopl who made the Roof junk (I suck at it)

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